An empirical study of the effect of conscientiousness on leisure satisfaction when playing online games
- Authors
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Ming-Feng Yang
Yu-Da College of Business
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- Keywords:
- conscientiousness, leisure satisfaction, online game, Five-Factor Model
- Abstract
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Online games have been growing at a rapid pace with continual advances in new internet technologies. A robust literature review revealed that few empirical studies have been conducted on the behavior of online game players. In this study the relationship between conscientiousness and leisure satisfaction among online game players is explored. A systematic sampling produced 435 usable questionnaires for the final data analysis. Regression analysis was employed to test the effect of conscientiousness on six components of leisure satisfaction. Results revealed a significant main effect for conscientiousness on leisure satisfaction.
- References
- Downloads
- Published
- 2008-06-01
- Issue
- Volume 36, 2008, Issue 5
- Section
- Articles
- License
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